A year back, Xbox X was guessed to be the first and the only console to support ADM’s FreeSynch to display technology. Recently, Microsoft office setup declared that there would be one more console named as Xbox One S, will support the adaptive synchronization technology, FreeSync. FreeSync is out for the analysis of the performance whereas the Xbox is coming up with new updates to its preview members.
In general, the non-linear refresh rate tech of G-Sync, as well as FreeSync, has been booked for PC gamers, just so Xbox may get support for an interesting change of speed. In case you do not know about FreeSync, it is a brand that supports the dynamic refresh rate targeted to reduce screen tearing and was developed by AMD. This forces the screen to pair up with the number of frames coming out from your system or display resulting in the elimination of stumble. Typically, the process works best when there is a defined frame rate of windows. Although most of the Xbox One games are restricted to 30 frames per seconds, one can guess how well this will work with the console.